3D Artist currently in freelance, based in Nice, France.
I had been in an alternation with "Wolcen Studio", a french videogame studio, from 2016 to 2018.
For my last year in my formation, a game project has been produced and released on Steam, "Wild Dive". It is a FPS Runner in which you are Weasley, a ferret in a bird tribe, who will embark on an adventure despite him while surviving the "Wild Dive" ritual.
Freelance contract in which I needed to produce 3D concepts and assets for later 3d printed, in a 1:1 scale, real props and environments elements for an escape game.
6 months contract which goal was to produce a 3D model reproducing the French Air Force C130 (External part and cockpit part) in a photorealistic render. The production was based off blueprints and photos on-site.
End of training course project which was a full videogame production, named "Wild Dive". The end product is a first person runner videogame set in a colorful universe in which a ferret tries to survive a ritual to become a fully pldged bird. I had the tasks to produce UE4 shaders, levels’ environments and props. The game was released on Steam on May 28th 2021 and exceeded 100,000 downloads.
Through my formation in ITECOM Nice, i had the opportunity to work in alternation with the french indie videogame studio Wolcen Studio which is working on its ARPG project "Wolcen : Lords of Mayhem". During my alternation, i was first working as a junior environnement artist for a year, then for the second year, i worked as the main weapon artist and then joined the character artists' department.